DaVinci Resolve 16

Optagelse og redigering af video og billeder, lyd til video, Final Cut, Premiere Pro, Pinnacle, m.v.
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DaVinci Resolve 16

Indlæg Skrevet: 8. apr 2019, 22:46

Der er kommet en ny version af Resolve. Det ligner godt nok en massiv opgradering.




Jeg er dog ikke sikker på, man ville overleve de første ti minutter af videoen, hvis man skulle tage et shot, hver gang de sagde "Neural Engine".
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Morten B
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Re: DaVinci Resolve 16

Indlæg Skrevet: 9. apr 2019, 08:29

Uuuh, Adjustment Clip, det kommer jeg til at bruge i stor stil. Hvis altså det er en feature der kommer med i den gratis version.

Andre gode updates jeg lige lagde mærke til: Audio scrubbing, histogram på curves, bedre node copy/paste, loudness tools i fairlight.

Frame.io var ikke noget jeg kendte til og heller ikke noget jeg har brug for, men det ser sgu smart ud.

Foley sampler... Mmmkay, sjov tanke.
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Re: DaVinci Resolve 16

Indlæg Skrevet: 9. apr 2019, 09:04

Så at der var ny firmware til nogle af deres Black Magic kamera'er med deres eget RAW video format, og at det muligvis var i den forbindelse at DaVinci skulle opdateres så den understøttede det.
"Knobs? Where we're going, we don't need knobs!" - 10 år med ørene i Lydmaskinen -
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Re: DaVinci Resolve 16

Indlæg Skrevet: 9. apr 2019, 09:35

Deres eget RAW format er vist rimelig godt og gennemtænkt

Kikkede lidt på deres kameraer for noget tid siden, syntes at der måske var rimelig sammenhæng mellem pris og kvalitet,... altså måske

Her tænker jeg på som alternative til f.eks. at købe et brugt GH5 som vel er et defacto valg for semi-pro løsning med understøttelse af 60hz 4K

Hvad er consensus omkring deres egne kameraer ?

https://www.blackmagicdesign.com/dk/pro ... emacamera/
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Re: DaVinci Resolve 16

Indlæg Skrevet: 9. apr 2019, 09:52

Det nye pocket cinema 4k får utroligt gode reviews med på vejen. Arbejder man i Resolve og kan leve med en 4/3 sensor, så er det oplagt at undersøge om det vil fungere for dig. Deres nye RAW format skulle være meget agilt og selvfølgelig fungere rigtig godt med Resolve.

Alternativt er det nye Sony A6400 et meget interessant bud. 4K @30FPS, god colour science, og ikke mindst ingen limit på video længde som alle andre kompakt kameraer har. Man kan altså skyde mere end 29 minutter og 59 sekunder.

Jeg vil selv gerne opgradere mit kamera inden længe og er ret sikker på jeg lander på Sony A6400. Der er flere ting som gør det, bl.a. at jeg har et A5000 nu som jeg er glad for. Størrelsen er god. Mere alsidig end Pocket Cinema, som ikke lige er et kamera man f.eks. tager med på ferie. Større sensor på A6400.
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Re: DaVinci Resolve 16

Indlæg Skrevet: 9. apr 2019, 10:14

Morten B skrev:Det nye pocket cinema 4k får utroligt gode reviews med på vejen. Arbejder man i Resolve og kan leve med en 4/3 sensor, så er det oplagt at undersøge om det vil fungere for dig. Deres nye RAW format skulle være meget agilt og selvfølgelig fungere rigtig godt med Resolve.

Alternativt er det nye Sony A6400 et meget interessant bud. 4K @30FPS, god colour science, og ikke mindst ingen limit på video længde som alle andre kompakt kameraer har. Man kan altså skyde mere end 29 minutter og 59 sekunder.

Jeg vil selv gerne opgradere mit kamera inden længe og er ret sikker på jeg lander på Sony A6400. Der er flere ting som gør det, bl.a. at jeg har et A5000 nu som jeg er glad for. Størrelsen er god. Mere alsidig end Pocket Cinema, som ikke lige er et kamera man f.eks. tager med på ferie. Større sensor på A6400.


Tak for input Morten !

Jeg kikker på det og søger videre

Har heldigvis et FZ80 at lege med foreløbig, 4K/30hz ,.. 20-1200mm ,... men det er en udfordring :)

/Henrik
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Re: DaVinci Resolve 16

Indlæg Skrevet: 9. apr 2019, 10:26

Er der nogen, der allerede har prøvet så meget, at man sammenligne CPU forbrug fra v. 15 til v. 16? Det har været svært for mig at trække programmet indtil nu - f.eks. en multicam session med tre kameraer. Her har Final Cut leveret massivt meget bedre på min computer.
Men et flot update.


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Re: DaVinci Resolve 16

Indlæg Skrevet: 14. apr 2019, 12:56

Jeg er en af dem, der mest tænkte, den nye cut page var sådan lidt en indbygget begynder-editor, og at jeg nok bare ville blive i edit-page.

I den her video (som har imponerende dårlig speak-lyd), kommer de omkring alle de nye fordele ved den nye cut page, og nu er jeg lige pludselig virkelig begejstret for den. Den vil bestemt gøre mit workflow meget hurtigere.


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Re: DaVinci Resolve 16

Indlæg Skrevet: 14. apr 2019, 14:16

gs-dk skrev:Er der nogen, der allerede har prøvet så meget, at man sammenligne CPU forbrug fra v. 15 til v. 16? Det har været svært for mig at trække programmet indtil nu - f.eks. en multicam session med tre kameraer. Her har Final Cut leveret massivt meget bedre på min computer.
Men et flot update.


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Har installeret, men 16.0.b vil ikke godtage mit grafikkort, så venter lige på næste beta.
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Re: DaVinci Resolve 16

Indlæg Skrevet: 1. maj 2019, 00:49

Morten B skrev:Jeg vil selv gerne opgradere mit kamera inden længe og er ret sikker på jeg lander på Sony A6400.


DP er lige blevet færdige med deres A6400 review:

https://www.dpreview.com/reviews/sony-a6400-review
Senest rettet af DUBTEMPLE 8. maj 2019, 21:25, rettet i alt 1 gang.
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Re: DaVinci Resolve 16

Indlæg Skrevet: 8. maj 2019, 11:48

Resolve 16 Beta 2 er ude.

For mig har det løst mid CUDA kerne problem, beta 1 crashede ved opstart, så det er jo lækkert :)

Beta 2 addresserer følgende:

Resolve 16

Improved support for actions using keyboard shortcuts in Cut page
Improved performance and stability when rendering mask shapes when using the Metal GPU processing mode in Fusion page
Improved GPU performance for Duplicate tool in Fusion page
Improved GPU performance for MotionBlur options in Fusion tools
Improved zoom behavior in the keyframe and spline panels in the Fusion page
Improved performance when performing audio only renders
Improved support for reading EXIF metadata
Improved scripting API with ability to call GetCurrentTimecode() during playback
Support for toggling between timeline and source viewer modes in the Cut page
Support for unlinking Frame.io clips in the media pool
Support for syncing annotations added in Resolve to Frame.io

Issues addressed in beta 2
Addressed an issue with crashes on startup for some Windows laptops with Intel graphics along with discrete GPUs
Addressed an issue where opening a new or saved project on some Windows laptops with discrete GPUs would cause a crash
Addressed multiple issues with GPU memory full errors in some Windows systems
Addressed an issue with importing AAFs with frame rates different from the project frame rate
Addressed an issue where multi-cams containing compound clips would show blank frames on the viewer

Cut
Addressed an issue with inconsistent timeline scroll directions in the Cut page when using a trackpad
Addressed an issue where offline media would not be shown with the correct color in the Cut page
Addressed an issue where the volume icon would not correctly reflect the Mute status in the Cut page
Addressed an issue where moving tracks up or down in the Edit timeline would not be reflected correctly in the Cut timeline
Addressed an issue where snapping would not be consistently applied for roll edits in the Cut timeline
Addressed an issue where inserting clips at the start of timeline would not work correctly in the Cut page
Addressed an issue where selecting audio transitions in the Cut page would cause a crash
Addressed an issue where trimming gaps in the Cut page would sometimes cause a crash
Addressed an issue where the range editor would sometimes show blank waveforms on the Cut page
Addressed an issue where clip thumbnails would sometimes not be refreshed correctly after trim operations in the Cut page

Edit
Addressed an issue where using JKL shortcuts to trim clips in Edit page would sometimes cause a crash
Addressed an issue where deleting an OpenFX plugin would not refresh the curves widget correctly in the Edit timeline
Addressed an issue where undoing a deleted OpenFX plugin would not restore the OpenFX controls in the Edit inspector
Addressed an issue where clicking on markers on Edit index would not jump to the marker in the Edit timeline
Addressed an issue where repositioning playhead during looped playback in the Edit page would cause audio glitches
Addressed an issue where using SpeedWarp optical flow interpolation on timelines with large resolutions would sometimes cause a crash
Addressed an issue where trim tooltips would not be shown on the Edit timeline
Addressed an issue where Bypass Color and Fusion effects would not affect the Cinema viewer in the Edit page
Addressed an issue where clip waveforms would sometimes disappear on the Edit timeline
Addressed an issue where the Show Marker Overlay state would not be persisted between application restarts

Fusion
Addressed an issue with LightTrim when processing integer images in Fusion page
Addressed an issue with inconsistent saturation handling when using the BrightnessContrast tool in Fusion page
Addressed multiple issues with inspector layouts for Loader, Saver and Media In tools
Addressed an issue where using layers as MediaIn from certain EXR clips would sometimes cause a crash
Addressed an issue where shadow tool would sometimes show a cropped output in certain situations in the Fusion page
Addressed an issue with saving an image from the Fusion viewer would cause a crash
Addressed an issue where stopping playback would cause the Fusion viewer to show an incorrect frame
Addressed an issue where invoking Edit Splines from the node editor or tool controls would not open the spline panel
Addressed an issue with inconsistent transform, brightness and contrast results with some GPU accelerated tools in the Fusion page
Addressed an issue with different particle render behavior between Windows and MacOS in the Fusion page

Color
Addressed an issue where highlight difference would not work correctly in the Color page
Addressed an issue where toggling live gallery previews would not retain the wipe mode on the Color page
Addressed an issue with incorrect qualifying behavior when using the color picker in ACES projects
Addressed an issue where applying ResolveFX Face Refinement, Vignette or Box blur on timelines with certain resolutions would cause a crash
Addressed an issue where adjustment clips would not be shown with the correct color in the Color and Fairlight pages

Fairlight
Addressed an issue where some Fairlight timeline context menu actions would not be listed in the Keyboard Customization dialog
Addressed an issue where dragging audio samples into FairlightFX Foley Sampler would not correctly place the samples on the keys
Addressed multiple issues with B-Chain delays and controls in the Fairlight page
Addressed an issue where unmuting a VCA group would not correctly restore mute settings to the child audio tracks in the Fairlight page
Addressed an issue where audio clips with 47952 KHz sample rate would cause artifacts during playback in the Fairlight page
Addressed an issue where editing start timecode for a timeline would offset its loudness metering timeline overlays in the Fairlight page
Addressed an issue where un-assigning connections in the Bus Assign dialog would require the dialog to be re-opened before re-assignment
Addressed an issue where deleting samples in FairlightFX Foley Sampler in the Fairlight page would cause a crash

Media-Deliver
Addressed an issue where dragging clips from Finder to floating media pool windows would sometimes add the clips to the Master bin instead of the open bin
Addressed an issue where Dolby Vision IMF packages from an ACES project would be rendered with incorrect gamma
Addressed an issue where some H.264 clips would show artifacts when viewed in some Windows systems
Addressed an issue where setting input resolution mismatch to center crop with no resizing would show incorrect previews when playing back H.264 clips
Addressed an issue where automatic quality options would not be shown in the Deliver page when rendering H.264 or H.265 clips on some Windows systems
Addressed an issue with decoding Sony RAW clips in full resolution
Addressed an issue where the option for NVIDIA hardware acceleration would not be shown in Preferences
Addressed an issue where uploading large clips to Frame.io would fail
Addressed an issue where scrubbing the timeline in the Deliver page would not update the viewer
Addressed an issue where Reset UI layout would not reset GPU scopes settings
Addressed an issue with firmware updates for DaVinci Resolve Advanced Control Panels on Linux systems
General performance and stability improvements

Fusion 16

Improved performance and stability when rendering mask shapes when using the Metal GPU processing mode
Improved GPU performance for Duplicate tool
Improved GPU performance for MotionBlur options in Fusion tools
Improved zoom behavior in the keyframe and spline panels
Addressed an issue with LightTrim when processing integer images
Addressed multiple issues with GPU memory full errors in some Windows systems
Addressed an issue with inconsistent saturation handling when using the BrightnessContrast tool
Addressed multiple issues with inspector layouts for Loader, Saver and Media In tools
Addressed an issue where using layers as MediaIn from certain EXR clips would sometimes cause a crash
Addressed an issue where shadow tool would sometimes show a cropped output in certain situations
Addressed an issue with inconsistent transform, brightness and contrast results with some GPU accelerated tools
Addressed an issue with different particle render behavior between Windows and MacOS/Linux systems
Addressed an issue with saving an image from the viewer would cause a crash
Addressed an issue where stopping playback would cause the viewer to show an incorrect frame
Addressed an issue where invoking Edit Splines from the node editor or tool controls would not open the spline panel
General performance and stability improvements

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